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Moon Transporter

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It's a  private hobby project. The idea developed from and old Spectrum game i played as a kid - i can't seem to find it anywhere.

The plot is to have a rocket pick up some cargo and dropping it off at a specific location. The developed idea is that the player will have a company that transports goods - on the moon.
The player needs to successfully deliver goods and cargo of varying size and weight, and has to buy fuel and parts for the rocket. That's it basically... I'll try to keep it simple and with a focus on gameplay.

The game is under development and is free for all to download and test, please give me feedback in the forum. I have bought all the 3D models used and only use free sample code for some cool tricks.

Start Installer here. If you have trouble installing you might need to install .NET Framework 3.5 and XNA Framework from the links to the right.

Screen shots

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Todo list

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  • Add thruster to rocket
  • Add camera on rocket to look down for a good view of cargo
  • Create hook-up system for cargo
  • Add instruments in stead of text for display of flight info
  • Add ground and implement collision detection
  • Add skybox with starfield
  • Clean up code for cameras and model draw